Last week I was lucky enough to attend the Neuro Gaming conference in San Fransisco. Not only was I able to listen to the panel discussions, but I spent a large portion of my time hooked up to Open BCI.
First, I attended my very first hackathon. I assisted in making the training software for a classifier, as well as hardware hacking a hex robot for the team to use. The goal was to have the robot move as the user thought of moving their right/left/forward… but the classifier was not completed in time. The end result was the robot moving on EMG readings through the Open BCI. The team was given honorable mention. Here is some video documentation taken during the second hackathon at Berkley. http://youtu.be/Adpo_ZuyIBI
The conference itself was not limited to neuro gaming. Representatives from Oculus, and many famous game designers attended. I was particularly interested in the therapy based aspect of the conference, as much of my work revolves around this topic. I took notes and brought back pamphlets of all the cool stuff they had there. It will be accessible on my google drive here.
Below are some pictures and a video of some of my own brainwaves from the conference/demos. Note how I have a hard time producing an alpha wave.